Famous Video Game Bow Names: Iconic Weaponry in Gaming History
A bow, on this page, means the archery weapon carried by a playable character or NPC — not a hair accessory, not a violin part. In-game, a bow is rarely just a ranged weapon slot: it's a stat block, an acquisition story and a piece of world lore compressed into one item name. Eighteen of the most-cited video game bows, across six major franchises, get that full breakdown below — weapon type, base stats where the source material publishes them, the unique mechanic attached, and exactly how a player actually earns each one.
Short answer: famous video game bow names split into six franchise clusters, and every one of them leans on a different naming logic.
- Skyrim / The Elder Scrolls — the Nightingale Bow, Auriel's Bow, the Glass Bow of the Stag Prince
- World of Warcraft — Thori'dal the Stars' Fury, Rhok'delar, Rae'shalare
- Elden Ring & Souls-likes — the Lion Greatbow, the Erdtree Bow, the Black Bow
- The Legend of Zelda — the Bow of Light, the Great Eagle Bow, the Royal Guard's Bow
- Destiny 2 — Wish-Keeper, Leviathan's Breath, Trinity Ghoul
- Horizon, Tomb Raider & Crysis 3 — Aloy's Hunter Bow lineage, the Competition Bow, the Predator Bow
The full stat-by-stat comparison, with weapon type and core in-game effect for all eighteen, sits in the 1-minute matrix further down this page.
Core Insight: The video game bows players actually remember by name almost never win on raw damage alone — Thori'dal is a low-DPS relic by current WoW standards and still gets transmogged constantly, purely for its ammo-less mechanic. The name sticks when the mechanic and the story behind earning it do the work a spec sheet can't.
Ideal For: Anyone naming a homebrew RPG character's bow off a game reference, or any player curious how eighteen of gaming's most-cited bows actually stack up once the marketing copy is stripped away.


Build Your Own Video Game-Style Bow Name
ArcheryEra's Bow Name Generator opens below set to its Video Games category by default — pick a Temperament and an Elemental Spirit, press Generate, and get an original name assembled the same way the eighteen bows on this page actually got theirs.
Open the Generator on Video Games →Skyrim / The Elder Scrolls: Nightingale Bow, Auriel's Bow & the Glass Bow of the Stag Prince
Skyrim's named bows share a pattern worth pointing out early: the name usually tells you the mechanic, not just the material. All three of the game's most-discussed unique bows follow that rule, each in its own way.

Karliah hands over the Nightingale Bow once the Thieves Guild quest "Blindsighted" wraps up. Its Nightingale Storm enchantment freezes a target for 10 to 30 points and shocks it for another 5 to 15, which matches the stealth-and-shadow identity of the questline it comes from.

Auriel's Bow sits a tier above it. Rediscovered deep in the Forgotten Vale during the Dawnguard DLC, it fires Sunhallowed Elven Arrows, blessed by Knight-Paladin Gelebor. Loose one into the sun during daylight and it triggers a sunburst that deals triple damage to undead; a Bloodcursed counterpart runs the inverse effect.
The Glass Bow of the Stag Prince is the outlier here: no quest attached at all. An NPC named Falas Selvayn simply carries it at the Ramshackle Trading Post, so getting it means pickpocketing him directly or tricking him into equipping a planted weapon instead. Base damage is a modest 16, one point above a standard glass bow. The real draw is the Blessing of the Stag Prince enchantment, which stacks +5 Health and Stamina for every 20 animals killed, capping at +25 after 80. The Hircine reference in the name lines up neatly with that hunting-themed mechanic.
World of Warcraft: Thori'dal, Rhok'delar & Rae'shalare
WoW's legendary and epic bows lean on a different naming logic than Skyrim's. Less about what the weapon does. More about what the grind to earn it says about the character carrying it.

Thori'dal, the Stars' Fury drops from Kil'jaeden in the Sunwell Plateau raid at roughly a 6 to 7 percent chance. Its signature trait has nothing to do with its modest 7–10 damage range. It generates its own magical arrows on the draw, so a Hunter, Rogue or Warrior carrying it never touches a quiver again. That single mechanic is why it still gets farmed for transmog appearances well over a decade after Burning Crusade shipped.
Rhok'delar, Longbow of the Ancient Keepers is Hunter-only in a stricter sense. The original class-quest chain requires defeating four demons scattered across the world, then soloing Onyxia with no pet assistance, before the bow can even be crafted from an Ancient Rune-Etched Stave and Enchanted Black Dragon Sinew. At 89–166 damage and item level 75, it was a genuine best-in-slot weapon at launch, described in-game as a living weapon that spontaneously sprouts blossoms.
Rae'shalare, Death's Whisper is the newest of the three, dropping from Sylvanas Windrunner herself in the Sanctum of Domination raid during Shadowlands. Blizzard's own developers have said the item was bumped from a planned epic rarity up to legendary specifically because they wanted a Hunter-exclusive weapon evocative of Sylvanas's own archery. Equipping it grants the Wailing Arrow ability.
Elden Ring & Souls-Likes: Lion Greatbow, Erdtree Bow & Black Bow
FromSoftware runs the opposite naming logic from WoW. The name almost always describes what the bow is physically made of, or who carried it. The mechanical payoff stays buried in the item description instead of the title.

The Lion Greatbow, decorated with the lion-mane motif of General Radahn himself, hits 120 physical damage at base (294 fully upgraded) and requires 22 Strength and 18 Dexterity to wield two-handed. Its Radahn's Rain weapon art rains a flurry of arrows across an area for 32 FP, and it grants a 20 percent damage bonus to Radahn's Spears. That's a set-bonus-style mechanic baked directly into the lore of who used to own it.
The Erdtree Bow deals 40 physical and 50 holy damage, scaling all arrow damage with Faith rather than the more typical Strength or Dexterity. That's a deliberate design choice: the item text says it was created in tandem with the Golden Arrow specifically to prevent undead revival. It sits in Leyndell, Ashen Capital, up a ladder west of the Erdtree Sanctuary Site of Grace.
The Black Bow is the mobility pick of the three. Carved from black wood into a blade-like shape, it deals 70 physical damage but keeps a shortbow's ability to fire immediately after rolling or sprinting, at longbow range. It's found on a rooftop corpse in Leyndell, Royal Capital, and becomes permanently unobtainable once Maliketh falls and the capital turns to ash. That's exactly the kind of missable detail community wikis and forum threads flag constantly.
The Legend of Zelda: Bow of Light, Great Eagle Bow & Royal Guard's Bow
Zelda's bow names split cleanly into two categories. Divine artifacts that recur across multiple games under the same name. And single-game equipment tied to one character or one faction.
The Bow of Light is the recurring one. It appears across Spirit Tracks, A Link Between Worlds, Breath of the Wild and Age of Calamity, always as a story-locked weapon rather than something a player finds and keeps. In Breath of the Wild it posts 100 attack power on 100 durability that functionally never depletes, making it the strongest single-shot bow value in the game. Zelda herself gifts it for the final battle, and it occupies its own dedicated inventory slot.

The Great Eagle Bow is Revali's signature weapon across Breath of the Wild, Age of Calamity and Tears of the Kingdom: a 28-power bow that fires three arrows simultaneously in a spread for roughly 84 effective damage per shot. In Breath of the Wild it's a gift from Kaneli after clearing Divine Beast Vah Medoh. In Tears of the Kingdom it's traded from Teba for a Swallow Bow, three diamonds and five bundles of wood.
The Royal Guard's Bow is the faction-specific pick: a prototype Sheikah weapon found exclusively inside Hyrule Castle, running a base power of 50 with a 1.5x fire rate and 30-unit range against the standard 20. It visually mirrors the more common Royal Bow but in a darker purple-and-black finish. That marks it as ancient Sheikah military hardware rather than a divine relic.
Destiny 2: Wish-Keeper, Leviathan's Breath & Trinity Ghoul
Destiny 2's exotic bows all name themselves after the perk, not the archetype. That pattern holds across all three of its most-discussed bows.

Wish-Keeper is a Strand Precision Frame combat bow whose Snareweaver perk builds toward a special suspending arrow off precision hits and final blows, paired with Silkbound Slayer for bonus damage against anything already caught in that suspension. It's obtained by completing the "Starcrossed" exotic mission, which guarantees Deepsight Resonance on the first clear, making the weapon craftable immediately.
Leviathan's Breath is the heavy-slot outlier: a Void combat bow whose Leviathan's Sigh perk turns a fully-drawn shot into a concussive blast that knocks enemies back on impact, regardless of whether the arrow lands a kill. Originally a Season of the Undying quest reward, it has since become purchasable directly at the Monument to Lost Lights.
Trinity Ghoul, introduced in the Forsaken expansion, runs the Lightning Rod perk. A precision kill charges the next shot to chain arc lightning across nearby enemies on impact, and its Forked Lightning catalyst expands that trigger to any Arc final blow, not just precision ones. In-universe, the bow belonged to Guardian Marin Mansanas before passing into general circulation.
Horizon, Tomb Raider & Crysis 3: the Other Iconic Game Bows
Not every franchise gives its bows a single proper name the way Skyrim or WoW does. That gap is worth flagging directly, rather than papering over it with an invented title.
Horizon Zero Dawn is the clearest case. Aloy's starting weapon is simply the Hunter Bow, a gift from her adoptive father Rost, and the game names every subsequent bow by tribe and tier: Carja Hunter Bow, Banuk Hunter Bow, and so on, rather than a single legendary title. It's a naming convention built around craft tradition instead of individual legend, which tracks with the game's own tribal-society worldbuilding.

The 2013 Tomb Raider reboot runs a literal crafting-tier system instead of named artifacts. Lara starts with a Makeshift Longbow found on a corpse, upgrades to a Recurve Bow once the first cache of bow parts turns up, receives a Compound Bow directly from Jonah at Shipwreck Beach, and finally unlocks the Competition Bow from the second bow-parts cache. That last one is a high-tech skeletal-frame design with nine available upgrade slots. Rope, fire and, later, explosive arrows layer onto whichever tier is currently equipped.
Crysis 3's Predator Bow earns its name mechanically rather than narratively. It's calibrated to the Nanosuit specifically so firing it doesn't break the suit's active-camouflage cloak, something no other weapon in the game can claim. Three switchable draw weights trade fire rate for damage, accuracy and range. Four arrow types, Carbon Impact, Electric-Charge, Super-Thermite and Airburst Fragmentation, cover everything from a silent retrievable shot to area denial against entrenched enemies.
📊 1-Minute Decision & Comparison Matrix
| Bow Name | Game / Series | Weapon Type | Core Power / In-Game Effect |
|---|---|---|---|
| Nightingale Bow | Skyrim | Enchanted Elven-tier Bow | Nightingale Storm: 10–30 frost + 5–15 shock damage on hit |
| Auriel's Bow | Skyrim: Dawnguard | Divine Elven Longbow | Sunhallowed arrow into daylight sun = sunburst, 3× damage to undead |
| Glass Bow of the Stag Prince | Skyrim | Unique Glass Bow | 16 base dmg; +5 Health/Stamina per 20 animal kills, capped at +25 |
| Thori'dal, the Stars' Fury | World of Warcraft (TBC) | Legendary Bow | Generates its own magical arrows — needs zero physical ammunition |
| Rhok'delar | World of Warcraft (Classic) | Hunter-Class Epic Bow | 89–166 dmg (44 DPS); crafted only after a no-pet solo Onyxia kill |
| Rae'shalare, Death's Whisper | World of Warcraft (Shadowlands) | Hunter-Class Legendary Bow | Drops from Sylvanas Windrunner; grants the Wailing Arrow ability |
| Lion Greatbow | Elden Ring | Colossal Greatbow | 120 phys dmg (294 at +10); Radahn's Rain arrow-flurry weapon art |
| Erdtree Bow | Elden Ring | Faith-Scaling Longbow | 40 phys / 50 holy dmg; scales all arrow damage with Faith |
| Black Bow | Elden Ring | Hybrid Long/Shortbow | 70 phys dmg; fires mid-roll and mid-sprint at longbow range |
| Bow of Light | Zelda: BotW & others | Divine Single-Shot Bow | 100 attack, 100 durability that never depletes; final-battle only |
| Great Eagle Bow | Zelda: BotW & TotK | Legendary Triple-Shot Bow | 28 power × 3 simultaneous arrows (≈84 effective dmg) |
| Royal Guard's Bow | Zelda: BotW & TotK | Prototype Sheikah Bow | 50 power, 1.5× fire rate, 30-unit range vs. the standard 20 |
| Wish-Keeper | Destiny 2 | Strand Precision Combat Bow | Snareweaver: precision hits build a suspending trap arrow |
| Leviathan's Breath | Destiny 2 | Void Heavy Combat Bow | Leviathan's Sigh: full draw unleashes a concussive knockback blast |
| Trinity Ghoul | Destiny 2 | Arc Exotic Combat Bow | Lightning Rod: precision kills chain-lightning the next shot |
| Hunter Bow | Horizon Zero Dawn | Tribal Tiered Hunting Bow | Starting gift from Rost; auto-upgrades to Carja Hunter Bow later |
| Competition Bow | Tomb Raider (2013) | Modern Compound-Style Bow | Final craftable tier, 9 upgrade slots, from 2nd bow-parts cache |
| Predator Bow | Crysis 3 | Nanosuit-Calibrated Tactical Bow | 3 draw weights, 4 arrow types; fires without breaking cloak |
Damage and power figures above come from each game's own internal balancing and are not directly comparable across different titles. A 120 in Elden Ring and a 100 in Breath of the Wild aren't measuring the same scale, the same way a level in one MMO doesn't translate to another.
How Do You Choose an Ideal Video Game Bow Name?
The eighteen bows above split into three repeatable naming patterns once the marketing language is stripped away. Pick the one that matches what the name is actually supposed to signal about the character carrying it.
| Naming Pattern | What It Signals | Examples From This Page |
|---|---|---|
| Mechanic-Matched | The name describes what the weapon actually does; useful for a build defined by one clear ability | Nightingale Bow (stealth), Predator Bow (cloak-safe), Trinity Ghoul (chain lightning) |
| Epithet / Legendary-Titled | A title-case, event-sounding name; useful for a character defined by reputation or a quest earned | Thori'dal, the Stars' Fury; Rae'shalare, Death's Whisper |
| Material / Craft-Based | Named after what it's physically made of; useful for grounded, low-magic settings | Erdtree Bow, Black Bow, Glass Bow of the Stag Prince |
Elemental themes (frost, lightning, holy) and mythological attributions (a deity, a title borrowed from folklore) tend to layer on top of whichever base pattern is picked, rather than replacing it. Auriel's Bow is both a proper-name epithet and a solar-elemental mechanic at once. That stacking is exactly what ArcheryEra's Bow Name Generator automates with its Temperament and Elemental Spirit dials, run against a Video Games-specific word bank.
A scan across public naming threads on gaming forums, wikis and homebrew-RPG communities turns up a pattern that lines up with the three-way split above.
- Reddit/Discord sentiment: Threads about naming a homebrew or MMO character's bow reach for the mechanic-matched pattern first, borrowing directly from games like Skyrim or Destiny 2 before inventing new fantasy syllables from scratch.
- Top praised feature: Ammo-less or proc-based mechanics (Thori'dal's self-generating arrows, Trinity Ghoul's chain lightning) get cited far more often than raw damage numbers when players discuss which legendary bow "feels" the best to actually use.
- Common friction point: Cross-game damage comparisons come up constantly ("is the Bow of Light stronger than the Lion Greatbow?") despite every game here running an incompatible internal balancing scale. That's exactly why the matrix above avoids collapsing all eighteen into one ranked number.
⚠️ When Not to Trust a Cross-Game Damage NumberAvoid If: you're comparing the raw damage figures on this page across different franchises as if they sit on one shared scale. They don't. Each game balances its own numbers against its own enemy health pools, difficulty curves and damage formulas, so a 120 in Elden Ring says nothing about how it would perform inside Destiny 2's combat math.
Video games are one of five lineages ArcheryEra tracks for named bows. Hindu-epic mythology, high fantasy and D&D, pop culture and documented history round out the rest, all on the Famous Bow Names hub. If you're specifically weighing how anime archers' bows hold up against real biomechanics, that gets its own physics-scored page too.
Open the Famous Bow Names Hub → Open Anime Bow Names & Physics →Frequently Asked Questions
What is the strongest bow in Skyrim?
On raw base damage, the Glass Bow of the Stag Prince edges out a standard glass bow by one point at 16 damage, and Auriel's Bow from the Dawnguard DLC out-damages every other bow in the base stat sheet. But "strongest" shifts fast once enchantments enter the picture: Auriel's Bow firing a Sunhallowed arrow into daylight sun triggers a sunburst dealing triple damage to undead, which out-values any flat damage number in the right fight.
What is the most iconic legendary bow in World of Warcraft's history?
Thori'dal, the Stars' Fury holds that spot for most players, not because of its stats — a 2.8 DPS weapon is far below current-tier gear — but because of a mechanic no other bow in the game has ever repeated: it generates its own magical arrows, so a Hunter, Rogue or Warrior wielding it never needs to carry ammunition at all. Rhok'delar, the original Hunter class-quest bow that requires soloing Onyxia without pet assistance to obtain, is the closer runner-up on sheer earned prestige.
What's a good video game-inspired name for my own bow or gamertag?
Match the naming pattern to what you want the name to signal: a mechanic-matched name like Nightingale Bow if the build is stealth-focused, an epithet-style name like the Stars' Fury or Death's Whisper for a legendary-feeling character, or a material-based name like Erdtree Bow or Black Bow if you want it to sound like real crafted gear rather than a magic item. ArcheryEra's free Bow Name Generator, set to its Video Games category, runs this same logic and returns an original name in one click.
Our Final Take: The video game bows that outlast their own patch notes are almost never the ones topping a damage chart. Thori'dal and Trinity Ghoul both prove a single unrepeated mechanic outlasts raw stats every time. Auriel's sunburst, the Black Bow's missable window, and the Hunter Bow's tribe-and-tier naming all point at the same thing: the story behind how a bow is earned carries as much weight as what it does once it's equipped.
👉 Recommendation: Naming a stealth-focused or mechanic-driven character? Start with the mechanic-matched pattern and the Bow Name Generator's Video Games category on Whisper or Fierce Temperament. Want the deeper mythological or fantasy roots those game names are often built on instead? The Famous Bow Names hub covers all five lineages side by side.
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Think a different video game bow deserves a spot on this list? Tell us which one and what makes its mechanic worth naming.
