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Broadhead Flight & Tuning Stability Checker

Field points group, broadheads don't. The gap between them isn't random — it comes almost entirely from how much yaw your arrow leaves the bow with, and how much sail area you bolted onto the front of it. Both are things you can measure this afternoon.

Burak, founder of ArcheryEra
Built By A Mechanical Engineer

ArcheryEra's calculators are built and maintained by a mechanical engineer with 8+ years of archery-domain experience. Models, assumptions and limitations are shown, not hidden.

Want to see the exact formulas and physics behind this calculator? Read our Methodology & Assumptions →

Simulation Lab

See the miss before you burn a broadhead

Shoot one arrow through paper, measure the tear, and this will tell you how far apart your two groups should land at 20, 40 or 60 yards — and whether your fletching has any chance of fixing it.

Pre-Sets

Each one loads a whole bow-and-arrow combination at once — paper tear, head, fletching, arrow speed, weight, FOC and the distance you’re checking at. They are five situations worth seeing rather than five products, and everything stays editable once one is loaded.

Pick one to load a whole setup, then change anything from there.

Copies a link that reopens the tool with these exact numbers.

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What the paper said

1.00 in

Shoot through paper at 6–8 ft with a field point and measure from the point hole to the far end of the tear.

What's up front

1.13 in
1.50 in

What's out back

2.00 in
0.55 in

The arrow itself

280 fps
450 gr
28.5 in
12.0 %
Broadheads land of your field points
Steering margin back vs front
Groups stay together to before the gap passes 3 in

Where the two groups land · at 40 yd

Field point group and broadhead group drawn to scale on a target face
40 yd

Front sail area vs rear steering

Head Fletching
Turning force ahead of the balance point Turning force behind it

OK

The curve

How far the broadhead group sits from the field point group
Your head Same arrow, mechanical head

Reality check

off

Slide this to the gap you're really seeing between your two groups, and this line will tell you how much of it your paper tear can explain.

What one change would do

    Before you touch the rest

    Half the broadhead threads on the forums end with the tune being innocent. These five cost nothing and rule out the things a rest adjustment can never fix.

    1. Spin the arrow with the head on itRest the shaft on a spinner, or on two field points screwed into a scrap of 2×4, and watch the tip against a fixed mark. A tip that traces a circle is a mechanical problem, not a tuning one, and no amount of rest movement will straighten it out. Shooters on ArcheryTalk routinely find two or three arrows in a dozen doing this.
    2. Square the shaft end, then the insertA carbon shaft cut a degree off square holds the insert a degree off square, which holds the head a degree off square — and now the blades are permanently at an angle to the airflow. This is the most common cause of wobble people find once they go looking. A squaring tool fixes it in seconds; a heated insert can be re-seated a quarter turn at a time until the wobble drops out.
    3. Check for contact on the way outDust the vanes and the rest with foot powder or lipstick and shoot one arrow. A vane clipping a launcher arm or a cable makes a tear that no rest position will close, and it usually shows up worse with the extra weight of a head up front.
    4. Shoot the same arrow twice, and a different one afterIf one shaft prints a different tear from the rest of the dozen, the dozen isn't the problem. Number your arrows. A tune built on a single bent shaft sends you chasing a rest that was already right.
    5. Take your hand off the gripGrip torque puts a horizontal tear in the paper that looks exactly like a centre-shot error and moves every time you shoot. Shoot a few with a loose hand and a wrist sling before you decide the bow is at fault.

    Guide

    Understanding Broadhead Planing & Fixed-Blade Tuning

    A field point flying straight and a broadhead planing sideways can come off the same bow, the same day, sometimes the same dozen arrows. Here's why, and what actually fixes it.

    What Is Broadhead Planing & Why Field Points Group but Broadheads Don't

    A field point is a smooth cone — point it slightly off the direction it's travelling and almost nothing happens. A fixed-blade broadhead at the same angle has one or two square inches of flat blade sitting well ahead of the balance point, and it pushes hard toward whichever side it's leaning. The fletching usually wins that fight within the first ten to fifteen yards, but by then the arrow has already picked up a small sideways speed that nothing takes back — it drifts in a straight line for the rest of the flight. That's why the gap between field points and broadheads roughly doubles between 20 and 40 yards, then doubles again by 60, and why checking broadhead flight at 20 yards alone tells you almost nothing.

    This planing behavior is specific to fixed-blade heads. If you're still choosing between head types, Mechanical vs. Fixed Broadheads compares failure modes and penetration data side by side before tuning even comes into it.

    Steering Margin: How Much Fletching You Actually Need

    Both ends of the arrow are turning it in flight — the head trying to steer off-line, the fletching trying to straighten it back out. The margin between them is simply how much more turning force the back has than the front, and it depends on both surface area and leverage: a bigger, more upright head needs more fletching to control, and more front-of-centre weight shortens the head's lever while lengthening the fletching's, which is why high-FOC arrows have a real reputation for taming big broadheads.

    >2.6
    Comfortably in charge
    Fletching wins the steering fight quickly; small, well-behaved gap.
    1.4–2.6
    Workable
    Fletching recovers, but a bad tear still costs real inches downrange.
    <1.4
    Head has authority
    The broadhead can fight back for a long way — add fletching or trim head area.

    Margin describes how fast the arrow recovers, not whether it flies straight — a beautifully fletched arrow with a bad paper tear still throws broadheads a long way off, it just settles down sooner. The tune is always the bigger lever than the fletching.

    How to Diagnose a Broadhead Tear — Step by Step

    1. Rule out the mechanical causes first. Spin the shaft with the head on, square the shaft end and insert, and check for cable or launcher-arm contact — no rest position fixes any of these.
    2. Shoot paper at 6–8 ft with a field point. Use three arrows and trust the tear that repeats, not a single shot.
    3. Move the rest in tiny steps — 1/32 in at a time. Which direction to move it is genuinely unsettled between the paper-tune and broadhead-tune conventions, so pick one, shoot three field points and three broadheads at 30 yards or more, and measure the gap.
    4. Let the result tell you which convention your bow follows. A smaller gap means you guessed right; a bigger one means go the other way. Two moves tells you more than an afternoon of forum reading.
    5. If the tear won't close, suspect the shaft. A spine badly wrong for the bow can't be tuned out by any rest position — check it against a manufacturer chart with your real draw weight, draw length, point weight and cut length.

    Frequently Asked Questions

    Why do broadheads hit differently than field points?

    Because a broadhead's blades catch air the way a field point's smooth cone never does. Any yaw the arrow leaves the bow with gets amplified by that extra surface in the first few yards of flight, and the resulting sideways drift doesn't correct itself — it just carries on in a straight line, which is why the gap between the two groups grows with distance instead of staying fixed.

    Do mechanical broadheads fix a bad arrow tune?

    No — they hide it. A mechanical flies with its blades folded shut, so its sail area is a fraction of a fixed head's and it lands much closer to your field points even with real yaw present. But the yaw itself, and everything it costs — energy bled off early, an arrow arriving slightly sideways, penetration paying the price — is unchanged. A mechanical buys tolerance for a tune you haven't finished, not a finished tune.

    How much fletching height do I need for broadheads?

    A widely repeated rule of thumb holds up well in practice: your vane should stand at least as tall as the broadhead's blade stands out from the shaft. Twist matters nearly as much as height — helical beats offset beats straight, and straight vanes paired with a fixed head is the combination people most often describe as unmanageable past 30 yards.

    Under the hood

    How far can you trust this?

    The aerodynamics here are ordinary: a surface at an angle to the airflow makes a side force, and a force on one end of a stick that isn't at the balance point turns the stick. What's estimated rather than calculated is how quickly your particular fletching wins that argument, and that constant is set so the outputs land where bowhunters consistently report their groups landing. Treat the direction and the ranking as solid. Treat the exact inch as an estimate with your name on it once you've measured your own.

    How each number is worked out Eight short entries — tap any one for the reasoning and a figure you can check
    What planing actually is Your broadhead is a wing. That is the whole problem.

    A field point is a smooth cone. Point it slightly off from the direction it's travelling and almost nothing happens. A fixed-blade head at the same angle has one or two square inches of flat blade hanging in the airflow, well ahead of the balance point, and it pushes — hard — toward whichever side it's leaning.

    So the head steers the arrow while the fletching is still busy straightening it out. The fletching wins that fight, usually within the first ten or fifteen yards. But by then the arrow has picked up a small sideways speed, and nothing takes that back. It carries on drifting in a straight line for the rest of the flight.

    That's why the gap grows the way it does. It isn't that the arrow keeps getting worse — the damage was done in the first few yards, and distance just multiplies it. It's also exactly why so many people say their setup is fine at 20 and unshootable at 50, and why checking broadhead flight at 20 yards tells you almost nothing.

    Check it: load the default setup and slide the distance. The gap roughly doubles between 20 and 40 yards, then again by 60. If your own two groups behave that way, the model is describing your arrow.

    Reading the tear — which way the broadheads go The part that trips up half the threads on the subject

    A paper tear shows you where the tail went. The broadhead is on the other end, so it's aimed the opposite way — and the head is what steers. So:

    • Tail left → point aimed right → broadheads land right of the field points.
    • Tail right → broadheads land left.
    • Nock high → point aimed down → broadheads land low.
    • Nock low → broadheads land high.

    This piece of it is pure geometry and it does not change if you shoot left-handed. The tail goes one way, the point goes the other, every time. What handedness does change is the likely cause of the tear — and that's a separate argument, covered two panels down.

    Vertical tears get one extra complication: your sight is zeroed with field points, so a nock-high tear costs you both a planing miss and a slightly different trajectory. The model handles the planing part only.

    Steering margin — how it's worked out Area times leverage, front against back

    Both ends of the arrow are turning it. The margin is simply how much more turning force the back has than the front:

    margin = (fletching area × its distance behind the balance point) ÷ (head area × its distance ahead of the balance point)

    Area is the side profile each end shows to the air, averaged over the arrow's roll — a two-blade head spends part of every turn edge-on, three and four blades always have something in the wind, and a mechanical flies with its blades shut so it shows barely more than its ferrule.

    Leverage is where FOC earns its reputation. Weight up front drags the balance point toward the head, which shortens the head's lever and lengthens the fletching's. Both move in your favour at once, which is why high-FOC arrows have a real reputation for taming big heads — and why the effect is bigger than people expect from such a small change in balance point.

    A margin above about 2.6 means the fletching is comfortably in charge. Below 1.4 the head has enough authority to fight back for a long way downrange. But read it for what it is: margin describes how fast the arrow recovers, not whether it flies straight. A beautifully fletched arrow with a bad tear still throws broadheads a long way off — it just settles down sooner.

    Check it: switch from 3 fletch to 4 and watch the gap close by roughly a fifth. Then set the tear to zero and watch it go to nothing regardless of fletching. The tune is the bigger lever, every time.

    Which way to move the rest — the argument nobody has settled Two respected camps say opposite things. Here's how to stop caring.

    This is the genuinely unresolved part of broadhead tuning, and it's worth being straight about it.

    The paper-tune convention says chase the tear: a tail-left tear means the rest goes left, toward the riser. Follow that through to impacts and it means moving the rest away from where the broadheads are hitting.

    The broadhead-tune convention says chase the broadhead: if the heads hit left, move the rest left. You'll find this stated just as confidently, by people who tune bows for a living, in long ArcheryTalk threads where both camps turn up with results.

    They cannot both be right for the same bow, and the reason the argument never ends is that people are describing different setups — different rests, cam lean, how far off centre shot they started, whether the shaft was even close to the right spine. Published charts contradict each other on this too.

    So don't settle it by reading. Settle it by shooting:

    • Move the rest 1/32 in in either direction. Just pick one.
    • Shoot three field points and three broadheads at 30 yards or more — 20 is too close to show you anything.
    • Measure the gap. Smaller means you guessed right; carry on in 1/32 in steps. Bigger means go the other way, and you now know which convention your bow follows.

    Two moves tells you everything an afternoon of forum reading won't. And keep the moves tiny — centre shot changes work in hundredths of an inch, and it's easy to run past the answer and conclude the whole idea doesn't work.

    Weak or stiff? Why this tool won't tell you from the tear The chart on the wall of the pro shop is not as settled as it looks

    You'll read that a right-handed shooter with a tail-left tear has a weak arrow. You'll also read, from people with just as much time behind a bow, that a horizontal tear is a centre-shot problem and says nothing about spine at all — and that reading it as spine has sent plenty of archers out to buy shafts they didn't need. Both positions turn up in the same tuning threads, year after year.

    What isn't in dispute:

    • The weak/stiff reading flips for left-handed shooters. The impact direction in the panel above does not.
    • If a tear won't close after several small rest moves in the correct direction, the shaft is a genuine suspect — that's the point to check spine against a manufacturer chart with your real draw weight, draw length, point weight and cut length.
    • A shaft badly wrong for the bow cannot be tuned out by any rest position, and broadheads are what will tell you, because they magnify what the fletching was hiding.

    This tool takes no position on your spine. It works from the yaw you measured, whatever caused it, because the arrow's flight doesn't know the reason either.

    Fletching, in the order that actually matters Height first, then twist, then count — and length is not the lever people think

    If the margin panel says you're short of steering, there's a sensible order to fix it in.

    • Height comes first. A rule that gets repeated on ArcheryTalk and holds up well: the vane should stand at least as tall as the blade stands out from the shaft. This page checks that for you under the bar.
    • Twist is next. Helical beats offset beats straight, and straight vanes with a fixed head is the setup people most often describe as ungovernable past 30 yards. Helical costs a few fps and buys back far more than it takes.
    • Count is third. Going from three to four is a real gain, but a modest one — and a fourth short vane won't rescue an arrow that was under-fletched to begin with.
    • Length matters least of the four for its cost in drag, though it's the easiest thing to buy. Feathers behave like slightly taller vanes for their size and take a hard helical without complaint, which is a large part of why traditional rigs shoot big single-bevel heads so cheerfully.

    Every one of these slows the arrow. That's a real cost and it shows up in the Trajectory Visualizer — but a few inches of extra drop at 40 yards is a much smaller problem than six inches of sideways.

    Mechanicals — what they fix and what they hide They fly like field points because they are, in flight, almost field points

    A mechanical in flight is a ferrule with its blades folded against it. Its sail area is a fraction of a fixed head's, so it barely reacts to yaw and lands close to your field points. That's not marketing — it falls straight out of the same area calculation.

    What it doesn't do is fix your tune. Switch to a mechanical on this page and the gap shrinks a long way, but it doesn't go to zero, because the yaw is still there. It's just no longer being amplified. Everything else that yaw costs you — energy bled off in the first few yards, an arrow arriving slightly sideways at the animal, penetration paying for it — is unchanged.

    So the honest framing is that a mechanical buys you tolerance for a tune you haven't finished, and if you're taking a marginal shot on a big animal that tolerance was worth something in the first place. What the KE, Momentum & Pass-Through shows is the other side of the bargain.

    Check it against your own gear One afternoon and a roll of butcher paper
    • The tear: shoot through paper at 6–8 ft with a field point, three arrows, and use the tear you get twice. One shot is a coin flip.
    • The gap: shoot three field points and three broadheads at 40 yards at the same spot, not the same distance on different days. Measure centre to centre.
    • The comparison: feed your tear into this page and read the predicted gap. Close to what you measured means the tune explains your problem and the rest is where to work. A measured gap much larger than predicted means something on the checklist above is still in play.
    • FOC: balance the finished arrow on a straight edge and measure it — two minutes, and most people are surprised.

    If your numbers disagree with this page, believe your numbers — and leave a comment below so the next reader gets the benefit.

    Side force and leverage are physics; how fast your fletching recovers is a calibrated estimate, sense-checked against what shooters report on ArcheryTalk, Rokslide and TradTalk. Sight in with the heads you'll hunt with, and hunt within your own tested range.

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    If your own results disagree with anything above, that is the most useful thing you could leave here. Setup, distance and what actually happened beats an opinion every time — and corrections get the page changed.